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TheWitchBoi

35 Game Reviews

9 w/ Responses

The art is ok and everything. I can't kill Dad though, so I feel like either im doing something wrong or it's not killing him properly.

It's just not that fun. I tried the tutorial, and got done with it. Then i couldn't get out of the game over screen without being re-directed to the Play more Shooting Games. To me, there's nothing in this project that's good. It feels like something made quick for a buck.

Is this a joke? The game is practically broken! Fix it!

Concept: It's a Trojan War themed Tower Defense. I'll guarantee you it's been done before.

Graphics: They look very good in this game. The game offers some very interesting designs for enemies and towers! The intro animation was very neat, and the games graphics is practically stunning for a Flash Game.

Sound: It sounds like the quality of this music was taken down a notch. It doesn't sound to high, but the music itself is very epic and suits the game. However, it is one theme for the ENTIRE GAME. You can't say that doesn't get annoying. Plus there is even a sound error. Multiple samples of the music are played at the same time and becomes very annoying to the point i've just shut the game down just for that matter.

Playability: The game had almost nothing to unlock it seems!! It's just one level after the next. Every tower is unlocked, you just need the right amount of coins. It's really repetitive except different layouts for maps. Sometimes there is a new obstacle to look after and take heed of what to expect the enemy to do. That's when you start thinking.

Entertainment: The game is addicting at first. But I found myself not even looking at the screen when i had a proper set-up going, with the Speed-Up and Loop Wave functions going. Honestly the game is just boring. I'm not excited to see a new enemy, nor am I intimidated by anything. It's simply raising your money, buy the best towers, and watch the fireworks. There is no challenge really.

Replay Value: Moderate

Concept: The idea for the game is changing colors makes things disappear, which is a cool thing in my opinion, and can really change the way you look at how you are going to solve a puzzle when this is gone, or what color you need to be in order to get to the exit. Using the color switching blobs ALSO as an obstacle was very well done.

Graphics: The game is nothing to new or interesting, but nothing to complain about either. It looks like a very generic game. The animation is good, and the in-game graphics could possibly do more to show off the colors. Giving it a rubbery kind of look would make it a bit more interesting!

Sound: The sound was pretty good. The main theme for the levels seemed to be a bit annoying as I noticed, but it didn't drive me to mute the game or anything. Sound effects were good and used appropriately. The transition sound from one level to the next was always fun to hear, as you though of your character sliding down the tube.

Playability: I found myself just kind of pushing forward to see what the next level has in store for me, but then again, I found myself wondering, when does it end? It's only 30 levels, but nothing makes want to go back and do something different. Once I beat the level, I think "Thank god, let's move on," Nothing makes the player seem to want to go back, since there is no time-trial or secrets.

Entertainment: The game is decent with this at the beginning, but then kind of starts to bore and bug you. There are some parts where the game just feels like it's cheated you because a platform was to small for you to avoid touching some colored goop. That made me lose focus on the fun part, and went straight to pure anger, and how much I just wanted this level to be over with.

Replay Value: Low.

This game is the best Madness Combat game ever. By far better than other internet games i've played. I was really looking forward to fighting the big armored guys, but its damn near impossible with this huge lag I keep getting when theres a lot of enemies running around. I have tried lowering my quality, but that doesn't solve anything, and I have a good laptop. Here's a list of bugs for you guys to work on:

-Huge lagging when at least 3 enemies are in level.
-Some characters appear out of stage and into black outside of map.
-Weapons in Arena appear twice sometimes, and some guns seem like they disappear when you want to buy a gun in Arena.

Hope everything is solved by tomorrow at least, I look forward to the update, and killing that boss at the end. :)

Loved it! The game does have a challenge, but I got 100%, all muffins, all Lyras, all Derpys (of course). Overall, fun game, there was something about just having the challenge to get everything that makes this game fun and challenging, even addicting to try and get those achievements! Good job, you did well on this!

pepperpunk responds:

Thanks! :)

A Great demo.

This game is great, and even though its only a demo, it makes me crave the full game. I will consider buying it.

Meh

You could've been a bit more creative.

Nice!

It was really good! I also got the Blank Flank ending :) Wasn't anything to intense for me, but I'll admit it got my heart pounding as soon I saw zecora,

Derrek @TheWitchBoi

Age 29, Male

Washington

Joined on 5/26/07

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